AI Insights · Timothy · October 2023
Top 5 Play Pass Games on iOS in Saudi Arabia - Q3 2023
In Q3 2023, the top 5 Play Pass games on iOS in Saudi Arabia saw varied performance in weekly downloads, revenue, and active users. Data from Sensor Tower offers insights into these trends.
In Q3 2023, the top 5 Play Pass games on iOS in Saudi Arabia exhibited diverse performance trends. The data, sourced from Sensor Tower, provides an in-depth look at weekly downloads, revenue, and active users. Here’s a breakdown of each app's performance:
Pixel Art - Color by Number experienced fluctuating weekly revenue, peaking at approximately $511 in the week of August 28. Weekly downloads showed a declining trend, starting at 6.8K in late June and dropping to around 1.6K by early September before a slight recovery to 3.6K by the end of the quarter. The app's weekly active users started at 35.4K, dipped to 24.9K by late August, and then rebounded to 29.9K by the end of September.
Rummikub showed a steady increase in weekly revenue, reaching $415 in early September. Weekly downloads fluctuated, with a high of 3.3K in mid-September before settling at around 2.4K by the end of the quarter. The app maintained a consistent number of weekly active users, starting at 22.9K in late June and peaking at 27.8K in mid-September.
Hungry Shark Evolution exhibited varied revenue trends, with the highest weekly revenue being $486 in early August. The app’s weekly downloads saw a significant decline from 1.8K in late June to 610 in early September, followed by a slight increase to 1.4K by the end of the quarter. Weekly active users showed a downward trend, starting at 6.2K and dropping to 3.8K in early September, before rising again to 5.9K by the end of September.
LEGO® DUPLO® WORLD had a varied revenue trend, with a peak of $288 in early July and $203 in mid-August. Weekly downloads remained relatively stable, ranging from around 1.5K to 1.8K throughout the quarter. The app's weekly active users saw a gradual increase from 5.9K in late June to 6.7K in mid-August, before stabilizing around 6K by the end of September.
Disney Coloring World showed fluctuating weekly revenue, with a peak of $322 in late June and a low of $63 in late August. Weekly downloads varied significantly, peaking at 2.6K in early July and then dropping to 396 by the end of September. The app's weekly active users started at 5.9K, peaked at 7.8K in late July, and then saw a decline to 4.9K by the end of September.
For more detailed insights and data, visit Sensor Tower.